**High School Physics** (e.g., IGCSE Physics, A-Level Physics, AP Physics 1/2/C)
From the PHSICS curriculum
TL;DR
Vectors are quantities that have both a magnitude (size) and a direction, unlike scalars which only have magnitude. You can represent vectors visually with arrows or mathematically using components. Understanding vectors is key for describing motion and forces in physics.
1. The Mental Model
Imagine you're giving someone directions. Saying "go 5 miles" isn't enough; you also need to say "north" or "east." That "5 miles north" is a vector. It's a precise instruction about both how far and in what direction.
2. The Core Material
In physics, many quantities aren't just about how much, but also about which way.
What's a Vector vs. a Scalar?

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- Scalar: A quantity with only magnitude (size). Think temperature (20°C), mass (5 kg), speed (60 mph), time (10 seconds).
- Vector: A quantity with both magnitude and direction. Think displacement (5 km east), velocity (60 mph north), force (10 N downwards), acceleration (9.8 m/s² downwards).
Representing Vectors

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-
Graphically (Arrows):
- The length of the arrow represents the magnitude (e.g., a longer arrow means a greater force).
- The direction the arrow points represents the vector's direction.
- We use a scale (e.g., 1 cm = 10 N) to draw these accurately.
-
Symbolically:
- Often written with an arrow above the letter, like $\vec{A}$ or $\mathbf{A}$ (bold).
- Magnitude is written as $|\vec{A}|$ or simply A.
Adding Vectors (Resultant Vector)

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When you combine two or more vectors, the single vector that has the same effect as all of them put together is called the resultant vector.
1. Graphical Method (Tail-to-Head)
This is super useful for understanding the concept.
1. Draw the first vector.
2. From the head (arrow part) of the first vector, draw the tail (start) of the second vector.
3. The resultant vector is drawn from the tail of the first vector to the head of the last vector.
graph LR
A["Vector A"] --> B["Vector B"];
C["Resultant Vector (A+B)"]:::resultant;
style A fill:#fff,stroke:#333,stroke-width:2px;
style B fill:#fff,stroke:#333,stroke-width:2px;
style C fill:#f9f,stroke:#f0f,stroke-width:2px;
subgraph Vector Addition (Graphical)
A --o B
A --- C
end
linkStyle 0 stroke-width:2px,fill:none,stroke:black,arrowhead:vee;
linkStyle 1 stroke-width:2px,fill:none,stroke:black,arrowhead:vee;
linkStyle 2 stroke-width:2px,fill:none,stroke:purple,arrowhead:vee;
2. Mathematical Method (Components)
This is more precise and used for complex problems.
1. Resolve each vector into its horizontal (x) and vertical (y) components. Use trigonometry (sine and cosine).
* $A_x = A \cos \theta$
* $A_y = A \sin \theta$
(where $\theta$ is the angle with the x-axis)
2. Add all the x-components together to get the total $R_x$.
3. Add all the y-components together to get the total $R_y$.
4. Find the magnitude of the resultant vector using the Pythagorean theorem: $R = \sqrt{R_x^2 + R_y^2}$.
5. Find the direction of the resultant vector using trigonometry: $\theta_R = \arctan(\frac{R_y}{R_x})$. Remember to check the quadrant!
Subtracting Vectors

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Subtracting a vector is the same as adding its negative. The negative of a vector has the same magnitude but points in the opposite direction.
So, $\vec{A} - \vec{B}$ is the same as $\vec{A} + (-\vec{B})$.
3. Worked Example
Let's say you walk 4 meters East, then 3 meters North. What's your total displacement (a vector quantity)?
- Vector 1 (Displacement 1): 4 m East. We can say $D_{1x} = 4$ m, $D_{1y} = 0$ m.
- Vector 2 (Displacement 2): 3 m North. We can say $D_{2x} = 0$ m, $D_{2y} = 3$ m.
To find the resultant displacement ($\vec{R}$):
- Add x-components: $R_x = D_{1x} + D_{2x} = 4 \text{ m} + 0 \text{ m} = 4 \text{ m}$
- Add y-components: $R_y = D_{1y} + D_{2y} = 0 \text{ m} + 3 \text{ m} = 3 \text{ m}$
Now, find the magnitude of the resultant:
$R = \sqrt{R_x^2 + R_y^2} = \sqrt{(4 \text{ m})^2 + (3 \text{ m})^2} = \sqrt{16 \text{ m}^2 + 9 \text{ m}^2} = \sqrt{25 \text{ m}^2} = 5 \text{ m}$
Finally, find the direction:
$\theta_R = \arctan(\frac{R_y}{R_x}) = \arctan(\frac{3}{4}) \approx 36.87^\circ$
So, your total displacement is 5 meters at an angle of approximately 36.87° North of East.
4. Key Takeaways
- Vectors have both magnitude and direction; scalars only have magnitude.
- Displacement, velocity, acceleration, and force are common vector quantities.
- Vectors are drawn as arrows where length shows magnitude and direction shows... direction.
- To add vectors graphically, use the tail-to-head method; the resultant goes from the first tail to the last head.
- To add vectors mathematically, break them into x and y components, add components separately, then find the resultant's magnitude and direction.
- Vector subtraction is just adding the negative of a vector (same magnitude, opposite direction).
- Always include units and direction when stating a vector quantity.
Common Mistakes to Avoid:
* Adding magnitudes of vectors directly when they aren't in the same direction (e.g., 4m East + 3m North is NOT 7m displacement).
* Forgetting to specify the direction of a vector, even if you found its magnitude correctly.
* Mixing up sine and cosine when resolving components (remember SOH CAH TOA relative to your chosen angle).
* Not checking the quadrant for the angle when using $\arctan$ (it only gives angles between -90° and 90°).
5. Now Try It
You push a box with a force of 10 N to the East, and your friend pushes the same box with a force of 7 N to the North.
1. Draw these two force vectors using the tail-to-head method on a piece of paper (you can use a scale like 1 cm = 1 N).
2. Graphically determine the approximate magnitude and direction of the resultant force.
3. Calculate the exact magnitude and direction of the resultant force using the component method.
Success looks like: You should get a resultant force magnitude around 12.2 N and a direction approximately 35° North of East, both from your drawing and calculation.
Frequently asked about **High School Physics** (e.g., IGCSE Physics, A-Level Physics, AP Physics 1/2/C)
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